![]() ![]() In practice, it'll probably lead to a lot more misplays than before. Quick self casting would solve this problem. alternatively you can also just bind self cast to alt+hotkey. not the most convenient thing to get used to so it may feel uncomfortable for a while. Unit Actions+Shop Options (Basic+Advanced)+Control Groups: I’ll skip the default ones here (Stop, Atttack etc). ![]() This can really help save time on your side to execute kills, hunt or escape faster than the. Quick cast allows you to cast a spell immediately after you activate its ability, while normal cast requires a delay before casting. Alt+Space, Alt+G, (Empty), Alt+Z, Alt+Xand Alt+Cfor regular cast. The skill you want to use will automatically be released to the direction where your cursor is pointing at. Basically, instead of clicking the spot or unit that you want to cast a spell or item, you instead hover over it with your mouse and click the item/ skill button and it will instantly cast. Forcing you to target yourself, especially in the middle of a hectic fight or in reaction to an enemy ability, goes completely against the point. 2) and 3) can by solved by binding normal cast to alt+qwedfr/item hotkeys, so you can alt+double tap to self cast or just alt+tap to see aoe of spells. Quick Cast in DOTA 2 is the act of activating a spell or an ability while pointing on a target ally, enemy, or area by just using the cursor. What is Quick Cast It's a fairly simple concept but many have a hard time adjusting. The purpose of using quick cast keybinds is to more quickly execute what you are trying to accomplish. If I need to cast something on myself all the time by double tapping, I dont quickcast it, but otherwise I do. If you have the option on, when you press the quick cast hotkey for a self-castable item/ability and there is no target under your cursor, the item/ability self-casts instead. Quick self cast would be a toggleable option to allow your quickcast hotkeys more versatility. Quick cast hotkeys, however, force you to manually target your own hero to self cast. This allows quick dodges with Eul's and force staff, lotus orb counters, etc. With normal click casting, you can double tap the hotkey to self-cast an item or ability. ![]() In other words, completely unfair and with no place in the game.Originally posted by Callback:Who else here wants this as an option? Now, when you seenit from this perspective, do you think it is fair and should have a place in the game?Ī simple example is football where instead of winding up and shooting the ball where you aim at, activate a shot by seeing where you want the ball to land without the kicking motion. Ive been using quickcast for skills and normal cast for items. You can clearly see this difference in real life and its proportiionally related effects in dota- i believe. You bypass the delay you have from selecting a skill and targeting, lets call it animation by using a mental process of activation, quickcast. Autocast, Quickcast, and Normal Cast I would like be able to cast a spell using all 3 major methods (quick cast, auto cast, and normal click cast). Even for professional Dota 2 players, it is not an easy task, Dota is a super complex game.A few years ago Sumail set a goal of 8000 MMR, and it took him 11 months, to climb from 7023 to 8000 MMR. Thats why its unfair even though it is available for everyone.įor example, it could be made fair preventing target made skills from activating immediately, including a fair delay of lets say 0.2 seconds from which you could gain 0.08 from using the standard way and being fast. Of course, every Dota 2 player wants 5000+ MMR.Although it is not a piece of cake come out of the fantasy world and try to join the reality. The thing is, quick cast should only be an altetnative, NOT a way to bypass constrictions by the system. ![]()
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